*shell_mesh_smoother
Performs smoothing on selected mesh patches.
Syntax
*shell_mesh_smoother entity_type mark_id mesh_shape_weight node_displacement_weight iterations
Type
HyperMesh Tcl Modify
Description
Performs smoothing on the mesh selection with control on local node displacements and original mesh shape. This smoothing method is particularly useful for CFD while smoothing rough element patches for a wrap mesh.
Inputs
- entity_type
- The type of entity to smooth. Valid values are comps and elems.
- mark_id
- The ID of the mark containing the entities to smooth. Valid values are 1 and 2.
- mesh_shape_weight
- This is a value between 0 and 1 that defines how much the original mesh shape has to be preserved.
- node_displacement_weight
- This is a value between 0 and 1 that defines how much the neighboring elements of the node have an effect on the node displacement itself.
- iterations
- The number of smoothing iterations.
Examples
Smooth all elements with 2 iterations, keeping the original mesh shape strictly maintained and node displacements respecting the neighboring shape:
*createmark elems 1 "all"
*shell_mesh_smoother elems 1 0.4 0.4 2
Errors
if { [ catch {command_name...} ] } {
# Handle error
}
Version History
14.0.130