*normalsreverse
Reverses the normals of 2D and 3D elements.
Syntax
*normalsreverse entity_type mark_id size
Type
HyperMesh Tcl Modify
Description
Reverses the normals of 2D and 3D elements.
Inputs
- entity_type
- The type of entity to reverse. Valid values are elements and components.
- mark_id
- The ID of the mark containing the entities to reverse. Valid values are 1 and 2.
- size
- The size in model units of the normal display, if displayed as vectors.
Example
To reverse the normal of element 15 using a display size of 10.0:
*createmark elements 1 15
*normalsreverse elements 1 10.0
Errors
if { [ catch {command_name...} ] } {
# Handle error
}