*collisionrecheck_temp
Updates the results of a collision check.
Syntax
*collisionrecheck_temp entity_type mark_id
Type
HyperMesh Tcl Modify
Description
Updates the results of a collision detection that had been done using *collisioncheck2_temp.
- Only possible for either intersections or penetrations at a time. All provided collision result entities should have the same "config" (otherwise the ones with another config than the first one are ignored).
- Only possible for one group at a time. All provided collision result entities have to have the same "parent" (otherwise the ones with another parent than the first one are ignored).
- A "fast recheck" of collision result entities is only implemented for intersections. If penetration result entities are passed to the function, a complete recheck of the given group is performed,
Note that hm_collisionend does not delete any collision result entities. The deletion must be handled using *deletemark.
This command is a temporary command and may be deprecated in a future release.
Inputs
- entity_type
- The type of entity to check. Valid values are groups and collisions.
- mark_id
- The ID of the mark containing the entities to recheck. Valid values are 1 and 2.
Example
To recheck all groups for which outdated collision result entities are existing:
*createmark collisions 1 all
set lst_groups ""
foreach coll_id [hm_getmark collisions 1] {
set isOutdated [hm_getvalue collisions id=$coll_id dataname=outdated]
if {$isOutdated} {
lappend lst_groups [hm_getvalue collisions id=$coll_id dataname=parent]
}
}
eval *createmark groups 1 $lst_groups;
*collisionrecheck_temp groups 1;
Errors
if { [ catch {command_name...} ] } {
# Handle error
}
Version History
2017.1