*collisionfix_temp
Fix collisions by moving nodes.
Syntax
*collisionfix_temp reserved mark_id smooth
Type
HyperMesh Tcl Modify
Description
Fixes collisions (intersections or penetrations) that have been detected with a call of *collisioncheck_temp or *collisioncheck2_temp, by automatically moving individual nodes. The collision result entities passed as input get updated or deleted, if the fix is successful. This has no effect if the implemented algorithm cannot find any appropriate fix.
- Only possible for either intersections or penetrations at a time. All provided collision result entities should have the same "config" (otherwise the ones with another config than the first one are ignored).
- Only possible for one group at a time. All provided collision result entities have to have the same "parent" (otherwise the ones with another parent than the first one are ignored).
Note that hm_collisionend does not delete any collision result entities. The deletion must be handled using *deletemark.
This command is a temporary command and may be deprecated in a future release.
Inputs
- reserved
- Reserved for future use. Must be set to 0.
- mark_id
- The ID of the mark containing the entities to fix. Valid values are 1 and 2.
- smooth
- Used to improve the results of the automatic penetration fix. Valid values are integers >= 0. Setting to 0 will apply the built-in default, which has proven to be efficient.
Example
Intersection and penetration fix of all comps in the model, implementing the recommended approach to fix penetrations only if there are no intersections:
#Delete potential obsolete collision results
hm_collisionend
*createmark collisions 1 all
if {[hm_marklength collisions 1]} {
*deletemark collisions 1
}
*clearmarkall 1
*createmark comps 1 all
hm_collisioninit [hm_collisiongetconfig collirad]
hm_collisionentitycreate comps 1 0 2 0.0 0 0 0 0 0
#Intersection check triggered by providing mark_id_int_elems
*collisioncheck_temp 1 0 0 0 0 0 0 90.0 0 0 0.0 2
#Intersection fix if there are intersections
*createmark collisions 1 all
set collision_count [hm_marklength collisions 1]
if {$collision_count} {
*collisionfix_temp 0 1 0
*createmark collisions 1 all
set collision_count [hm_marklength collisions 1]
}
#Penetration check and fix only if no intersections remain
if {! $collision_count} {
#Penetration check triggered by providing mark_id_pene_elems
*collisioncheck_temp 0 1 0 0 0 0 0 90.0 0 0 0.0 2
*createmark collisions 1 all
set collision_count [hm_marklength collisions 1]
if {$collision_count} {
*collisionfix_temp 0 1 0
*createmark collisions 1 all
set collision_count [hm_marklength collisions 1]
}
}
#Delete collision results
hm_collisionend
*createmark collisions 1 all
if {[hm_marklength collisions 1]} {
*deletemark collisions 1
}
Errors
if { [ catch {command_name...} ] } {
# Handle error
}
Version History
2017.1