Reference Entity Toolbar
The Reference Entity toolbar provides you quick access to the Points, Bodies, Vectors, Markers, Curves, Spline 3D, Graphics, Surfaces, Deformable Curves, and Deformable Surfaces panels.
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Figure 1. Reference Entity Toolbar
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Points | Allows you to create points and to edit point coordinates. |
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Bodies | Allows you to edit the mass properties, orientation rules, and initial conditions for bodies. |
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Vectors | Allows you to create vectors and to edit vector components. |
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Markers | Allows you to create markers and to edit location and orientation rules for markers. |
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Curves | Allows you to create and edit curves. Curves hold x-y data for nonlinear properties. This panel has similar options as the Define Curves panel in HyperGraph. |
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Spline3D | Allows you to add and edit three dimensional spline data. |
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Graphics | Allows you to change the graphical attributes of entities in your model. Graphical attributes include color, state, and rendering method. |
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Surfaces | Allows you to create surfaces for use with advanced joint entities. |
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Deformable Curves | Allows you to create and edit deformable curves. These curves can change their shape during the simulation and can be used with advanced joints and contacts. |
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Deformable Surfaces | Allows you to create and edit deformable surfaces. These entities can change shape during the simulation and can be used with advanced joints and contacts. |