Define a Tracking System By Node
- From the Tracking panel, select a tracking system from the Tracking Systems list.
- From the Track drop-down menu, select Node.
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Select a node which will be used to define the tracking system.
- Click the Node input collector and select By ID.
- Pick an node directly from the model in the modeling window.
The model is animated with respect to the selected entity. A new node can be defined and tracked at any time during animation by picking different nodes in the modeling window. -
Under Displacements, use the check boxes to select the axes along which the
view will be constrained.
Option Description Global X Locks the view to the X position of the selected entity as it moves. The entity appears to remain stationary along the global X direction during animation. Global Y Locks the view to the Y position of the selected entity as it moves. The entity appears to remain stationary along the global Y direction during animation. Global Z Locks the view to the Z position of the selected entity as it moves. The entity appears to remain stationary along the global Z direction during animation. - Click the Start/Pause Animation button (on the Animation toolbar) to animate the model.