*SetConnector()
Associates a variable name to a symbol.
Syntax
*SetConnector(variablename,
FrontSusp::SuspLowerMount)
Arguments
- Variable_Name
- The variable name of the connector.
- Symbol
- The symbol to be associated with the entity specified in the relevant *Connector() command.
Example
*Body(b_0, Body 0)
*Connector(conn_susp_lower_mount, b_0)
*SetConnector(conn_susp_lower_mount, FrontSusp::SuspLowerMount)
Comments
This command can be used to automatically resolve entities.