Browsers supply a great deal of view-related functionality in HyperMesh by listing the parts of a model in a tabular and/or tree-based format, and providing controls inside the table that
allow you to alter the display of model parts.
A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that
may be used in automatic mesh generation.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
A face is a single Non-uniform Rational B-Spline (NURBS) and is the smallest area entity. It has a separate underlying
mathematical definition, specified when it was created.
Perform automatic checks on CAD models, and identify potential issues with geometry that may slow down the meshing
process using the Verification and Comparison tools.
Create, edit, and query various geometric features, such as nodes, points, line, and
surfaces.
Nodes
Nodes are the most basic finite element entity. A node represents a physical position on the structure being modeled.
Points
A point is a zero-dimensional geometric entity.
Lines
A line represents a curve in space and is not attached to any surface or solid. A line is a one-dimensional geometric entity.
Surfaces
A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that may be used in automatic mesh generation.
Solids
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in automatic tetra and solid meshing.
Faces
A face is a single Non-uniform Rational B-Spline (NURBS) and is the smallest area entity. It has a separate underlying mathematical definition, specified when it was created.