/ANIM/VECT

Engine Keyword Generates animation files containing vectorial data for the specified variable.

Format

/ANIM/VECT/Restype

Definitions

Data Description SI Unit Example
Restype Name of the variable to be saved in animation file:
VEL
Velocities
DISP
Displacements
ACC
Accelerations
CONT
Contact forces
CONT2
Tied interface forces
FINT
Internal forces
FEXT
External forces
FOPT
Forces and moments for rigid bodies, rigid walls and sections.
PCONT
Contact pressure animation vector
VROT
Rotational velocities
Idrot=1 must also be set in /IOFLAG; otherwise, rotational degree of freedom (DOF) are not computed and this option is ignored.
DROT
Rotations
Idrot=1 must also be set in /IOFLAG; otherwise, rotational DOF are not computed and this option is ignored.
FVEL
Gas velocity vectors for fluid flow in Finite Volume Method monitored volume type /FVMBAG1 (or /FVMBAG) keywords. 2
FREAC
Reaction forces for imposed velocities, displacements, accelerations and boundary conditions.
MREAC
Reaction moments for imposed velocities, displacements, accelerations and boundary conditions.
CLUST/FORCE
Spot weld /CLUSTER force vector in global coordinates.
CLUST/MOM
Spot weld /CLUSTER moment vector in global coordinates.
 

Comments

  1. If Restype =PCONT, two nodal vectors are output:(1)
    P n = F n S , P t = F t S
    Where,
    F n
    Sum of normal contact forces applied to the node
    F t
    Sum of tangential contact forces applied to the node
    S
    Extrapolated surface of segments connected to the node
  2. The nodal fluid velocity values displayed on internal surfaces are computed from the values of the Finite Volumes located on the opposite to the shell normal side.